Baovy06
Baovy06
• HODL through thunderstorms, reaping fruit at moonrise. • Position makes it all. • Calm before the wave, steadfast in front of the chart.
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The robotics AI market is growing insanely fast right now.
From egocentric video datasets, motion capture systems, synthetic data pipelines to gripper based collection tools… it feels like a new robotics data company launches every single week.
But the real issue is:
not every type of data is useful for training robots.
Before collecting massive amounts of data, the most important question should be:
“What exactly are you training the robot to do?”
PrismaX breaks physical AI into 2 major categories:
• Kinematics models → focused on low-level robot control.
Things like balancing, jumping, locomotion, movement precision.
• Foundation models → focused on completing real-world tasks.
Things like washing dishes, opening doors, picking objects, interacting with environments.
And PrismaX is mainly focused on foundation models — because the future doesn’t just need robots that can do backflips.
It needs robots that can actually help humans in daily life.
What I found interesting is that PrismaX isn’t simply “selling robotics data.”
They go much deeper into:
• what kind of data fits each model
• what high-quality robotics data actually means
• what should vary inside datasets
• and what should remain consistent for better convergence
Right now, the robotics industry is experimenting with different ways of collecting data:
• teleoperation → humans remotely controlling robots
• human video → training from videos of people doing tasks
• gripper systems → humans using tracked gripper-like tools
Each method has its own strengths and weaknesses.
But PrismaX believes teleoperation still provides the highest quality data because it’s more controllable, more accurate, and easier to use for training foundation models.
The biggest takeaway for me from PrismaX’s article is this:
“Robotics is not just AI research.
It’s also a real-world engineering problem.”
No company has infinite money, infinite robots, or infinite time to train models.
That means datasets don’t just need to be large.
They need the right structure, the right distribution, and the right quality for models to learn efficiently.
And that’s exactly why PrismaX is focusing heavily on controlled, high-quality robotics datasets instead of simply chasing scale

Suddenly missing Hanoi
It's been a long time since I visited Hanoi
The gentle West Lake breeze carries the scent of lotus
The café glows with green and red lights
Cars pass by, leaves fall along the roadside trees
Walking through each street step by step
In midsummer, flamboyant flowers bloom brightly
Soft sunlight falls in strands under the eaves
So many memories stir my heart with longing……
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If you’ve been active in the @sleepagotchi ecosystem, now’s the time to check your eligibility
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They’ve also raised millions in funding and consistently pushed community campaigns with strong engagement and solid rewards for users.
If you’ve done tasks, played their mini games, or supported the project on socials before, go check your eligibility now
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This week, the team at @axisrobotics continued improving many important parts of their robotics data system, from automatic task generation and simulation environments to failure recovery and object data augmentation.
But for Zy, what makes a project truly go far is not just the technology itself, but also the support and contribution from the community.
And the longer Zy stays with Axis, the more that feeling becomes real.
Here are a few updates that really stood out to Zy this week:
• The task generation system has been upgraded to better understand available objects, environment layouts, and long-horizon workflows across different robot embodiments.
• The simulation infrastructure is now much more stable, especially when running long tasks or handling multiple objects at the same time.
• Robot controls were improved based on community feedback, especially for grasping, robotic arm movement, and the control interface.
• One of the most interesting things is how the team is using failed or near-failed robot actions as new training data. This helps robots learn how to recover from mistakes instead of only learning from successful attempts.
In addition, Axis is also collaborating with research groups to develop object-level data augmentation technology. From a single object, the system can generate multiple realistic variations to improve training quality.
Zy has been experiencing the project for more than a week now, and honestly it has been pretty enjoyable. Some tasks can still feel a bit laggy at times, but it also teaches patience and persistence along the way
As for the community, there’s really nothing to complain about. Everyone is active, supportive, and always willing to help each other.
Especially this morning, Zy and a few community members joined Discord and started a small karaoke session together 😂 It was just for fun, but somehow it created a really warm and connected feeling. Moments like these are what truly give life to a community.
Hopefully all of us can continue keeping this positive energy, supporting each other, and staying together until the very end of the Axis journey ❤️
Thank you everyone so much.


Axis AI
Axis Weekly
This week, we continued strengthening our closed-loop robotics data pipeline, from TaskGen and simulation infrastructure to failure recovery and asset-level augmentation.
Key updates:
- Task generation: We completed asset scan and merged it into TaskGen, helping generated tasks reason over available assets, scene layouts, long-horizon workflows, and multi-embodiment settings.
- Simulation infra: We improved MuJoCo verify, replay, and scene-variant workflows, with fixes around repeated downloads, caching, compatibility, and long-horizon multi-asset task stability.
- Robot controls: We cleaned up gripper behavior, IK, teleoperation, and the control panel based on feedback from longer-horizon and multi-asset tasks.
Failure recovery: We continued building a pipeline to turn failed and near-failed grasping states into reusable data for recovery learning.
- Asset augmentation: With academic collaborators, we advanced a shape augmentation direction that can expand one seed asset into many physically plausible object variants.
A closer look at this week’s progress 🧵
Baovy06 reposted

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Baovy06 reposted

Axis Weekly
This week, we continued strengthening our closed-loop robotics data pipeline, from TaskGen and simulation infrastructure to failure recovery and asset-level augmentation.
Key updates:
- Task generation: We completed asset scan and merged it into TaskGen, helping generated tasks reason over available assets, scene layouts, long-horizon workflows, and multi-embodiment settings.
- Simulation infra: We improved MuJoCo verify, replay, and scene-variant workflows, with fixes around repeated downloads, caching, compatibility, and long-horizon multi-asset task stability.
- Robot controls: We cleaned up gripper behavior, IK, teleoperation, and the control panel based on feedback from longer-horizon and multi-asset tasks.
Failure recovery: We continued building a pipeline to turn failed and near-failed grasping states into reusable data for recovery learning.
- Asset augmentation: With academic collaborators, we advanced a shape augmentation direction that can expand one seed asset into many physically plausible object variants.
A closer look at this week’s progress 🧵




